Bug report created based on recommendation from "Two Point Kris" on the steam bug report section.
Immediately after getting 2 stars on Wailon lodge, it spawns portals from which ghosts appear. One of these has gone into the staircase between the two sections of the main hotel building, which is outside of the buildable area, so my janitors and experts aren't dealing with it, nor can I pick them up and task them with dealing with it, as the area is out-of-bounds.
The ghost hasn't moved for hours, just stays in the staircase scaring everybody walking from one side of my museum to the other. This means both staff and visitors are almost constantly running, and because it's affecting staff they aren't properly handling normal tasks despite how many staff I have. At this point I may have to stop using one half of the building as I have had to hire so much staff to compensate for them panicking when on their way to a job (which seems to reset their job so they then go on to do something different) that it is extremely difficult to run profitably. I am scraping by, but my exhibits/ghosts are almost always dusty/escaping unless I manually carry staff over to take care of them, and collection boxes are often not being emptied for the same reason.
Step by step of the bug
Step 1
Obtain 2 stars at Wailon Lodge, and have the portals appear, spawning ghosts.
Step 2
The spawned ghost can wander into out-of-bound areas, and get stuck there.
Bug report created based on recommendation from "Two Point Kris" on the steam bug report section.
Immediately after getting 2 stars on Wailon lodge, it spawns portals from which ghosts appear. One of these has gone into the staircase between the two sections of the main hotel building, which is outside of the buildable area, so my janitors and experts aren't dealing with it, nor can I pick them up and task them with dealing with it, as the area is out-of-bounds.
The ghost hasn't moved for hours, just stays in the staircase scaring everybody walking from one side of my museum to the other. This means both staff and visitors are almost constantly running, and because it's affecting staff they aren't properly handling normal tasks despite how many staff I have. At this point I may have to stop using one half of the building as I have had to hire so much staff to compensate for them panicking when on their way to a job (which seems to reset their job so they then go on to do something different) that it is extremely difficult to run profitably. I am scraping by, but my exhibits/ghosts are almost always dusty/escaping unless I manually carry staff over to take care of them, and collection boxes are often not being emptied for the same reason.